Field Medic
Field Medic
Hit Die: 1d10 per class level
Resolve Die: 1d5 per class level
1st-Level Hit Points: 20 + 1d10 + Constitution Modifier
1st-Level Resolve: 10 + 1d5 + Insight Modifier
Primary Attribute: Constitution
Herb Reserve: 2 + Proficiency Bonus + Intelligence Modifier (minimum modifier 0)