RULE COMPENDIUM · v0.2
Rules Compendium
Browse the directory by category, open a dedicated rules page, or search for rules, conditions, class abilities, and keywords.
CORE DIRECTORY
Core Rules Directory
Checks, combat, and advancement · Select an entry to open its dedicated page
Attribute Scores
The six attributes can be explained with mice: 【Strength】Crush the mouse. 【Dexterity】Catch the mouse. 【Constitution】See how many mice you can eat with
Checks
Checks normally use a d20. The result equals the die result plus the relevant Attribute Modifier. If the result equals or exceeds the Difficulty Class
Combat
Complete rules and subsections for Combat.
Advancement
After surviving battles and other major experiences, a character may gain levels. When gaining a level, increase Maximum Hit Points by the class Hit D
Proficiencies
When you make a Check in which you have Proficiency, add your Proficiency Bonus. The bonus is based on your character level. Level Proficiency Bonus -
Combat Specializations
Every class adds its Proficiency Bonus to basic attacks and defences. When choosing a class, a player also chooses one of three Combat Specializations