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RULE COMPENDIUM · v0.2

Herbalist

Classes / Classes / Medicine Cat · Content organized from the original Dungeons & Cats rules document.

Classes / Classes / Medicine Cat

Herbalist

Herbalist

Hit Die: 1d6 per class level

Resolve Die: 1d5 per class level

1st-Level Hit Points: 18 + 1d6 + Constitution Modifier

1st-Level Resolve: 10 + 1d5 + Insight Modifier

Primary Attribute: Intelligence

Herb Reserve: 5 + Proficiency Bonus + Intelligence Modifier (minimum modifier 0)