Active Abilities
Active Abilities
| Level | Ability | Effect | Cost | Element | Attribute | Notes |
|---|---|---|---|---|---|---|
| 1 | Basic Attack | Class level + 1d8 damage. | Action | Physical | Strength | One target |
| 1 | Rage | Enter or end 【Rage】. While raging, spend 3 Resolve at the start of each turn. | Preparation | Wild | None | Self; Strength Checks and Saves have advantage; +1 to Attack Rolls and +2 Physical Damage. The attack bonus increases by 1 every 5 class levels from 5th level; the damage bonus increases by 1 every 3 class levels from 3rd level. Sleep, unconsciousness, or dying ends Rage. |
| 2 | Reckless Attack | When you make your first attack on your turn, you may attack recklessly. Your Attack Rolls have advantage until your next turn, but Attack Rolls against you also have advantage. | None | Physical | None | Self |
| 3 | Quell the Fury | Regain 1d6 Resolve. | Action | Wild | None | Self; only outside Rage; once per Short Rest |
| 5 | Flurry of Claws | Deal (class level + 1d4) × 3 damage. | Action | Physical | Strength | One target; once per Long Rest |
| 6 | War Cry | Make every enemy 【Frightened】 for 2 rounds. | Action | Wild | None | All enemies; once per combat; Strength Save each round |
| 8 | Savage Bite | Deal class level + 1d12 damage and apply 2 stacks of 【Bleeding】. | Action | Wild | Strength | One target; once per combat; Constitution Save |
| 12 | Body Slam | Deal class level + 3d4 damage and make the target 【Prone】 for 1 round. | Action | Physical | Strength | One target; once per round; Strength or Constitution Save |
| 13 | Frenzied Claws | Deal class level + 1d10 damage to up to 3 targets and apply 1 stack of 【Bleeding】 to each. | Action | Physical | Strength | Up to 3 targets; once per combat; Dexterity Save |
| 18 | Lion-Tiger Maul | Deal class level + 6d6 damage. | Action | Wild | Strength | Once per combat; automatically scores a critical hit against a Frightened target |