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RULE COMPENDIUM · v0.2

Active Abilities

Classes / Classes / Warrior / Codebreaker · Content organized from the original Dungeons & Cats rules document.

Classes / Classes / Warrior / Codebreaker

Active Abilities

Active Abilities

Level Ability Effect Cost Element Attribute Notes
1 Basic Attack Class level + 1d8 damage. Action Physical Strength One target
1 Channel Rebellion Spend 1 Rebellion Charge as a Preparation. Your next Action deals an additional 2d6 Shadow Damage, increasing by 1d6 for every 2 class levels from 2nd level onward. Preparation; 1 charge Shadow None Self
1 Cursing Force Spend 1 Rebellion Charge to curse one target. At the end of each of its turns it takes Shadow Damage equal to your class level, until it succeeds on an Insight Save. Action; 1 charge Shadow None One target; Insight Save
2 Healing Restore 5 + class level Hit Points. Action; 2 Resolve Physical Insight One target; supernatural healing
3 Shadow Claw Deal class level + 1d12 Physical Damage plus 1d4 × class level Shadow Damage. Action Shadow Insight One target; twice per Long Rest
7 Defensive Stance Reduce all damage you take by class level ÷ 3 for 3 rounds. Action Physical None Self; once per combat
9 Dark Bite Deal class level × 2 + 3d6 Shadow Damage. Action Shadow Insight One target; twice per Long Rest
14 Devouring Shadow Deal class level × 2 Shadow Damage to every hostile target. Each damaged target also loses 2d6 Resolve, and you regain Hit Points equal to the Resolve Damage dealt. Action; 1 charge Shadow Insight All enemies; Insight Save