Active Abilities
Active Abilities
| Level | Ability | Effect | Cost | Element | Attribute | Notes |
|---|---|---|---|---|---|---|
| 1 | Basic Attack | Class level + 1d8 damage. | Action | Physical | Strength | One target |
| 1 | Channel Rebellion | Spend 1 Rebellion Charge as a Preparation. Your next Action deals an additional 2d6 Shadow Damage, increasing by 1d6 for every 2 class levels from 2nd level onward. | Preparation; 1 charge | Shadow | None | Self |
| 1 | Cursing Force | Spend 1 Rebellion Charge to curse one target. At the end of each of its turns it takes Shadow Damage equal to your class level, until it succeeds on an Insight Save. | Action; 1 charge | Shadow | None | One target; Insight Save |
| 2 | Healing | Restore 5 + class level Hit Points. | Action; 2 Resolve | Physical | Insight | One target; supernatural healing |
| 3 | Shadow Claw | Deal class level + 1d12 Physical Damage plus 1d4 × class level Shadow Damage. | Action | Shadow | Insight | One target; twice per Long Rest |
| 7 | Defensive Stance | Reduce all damage you take by class level ÷ 3 for 3 rounds. | Action | Physical | None | Self; once per combat |
| 9 | Dark Bite | Deal class level × 2 + 3d6 Shadow Damage. | Action | Shadow | Insight | One target; twice per Long Rest |
| 14 | Devouring Shadow | Deal class level × 2 Shadow Damage to every hostile target. Each damaged target also loses 2d6 Resolve, and you regain Hit Points equal to the Resolve Damage dealt. | Action; 1 charge | Shadow | Insight | All enemies; Insight Save |