Attribute Scores
Attribute Scores
The six attributes can be explained with mice:
【Strength】Crush the mouse.
【Dexterity】Catch the mouse.
【Constitution】See how many mice you can eat without getting sick.
【Intelligence】Know where mice are usually found.
【Insight】Realise that a StarClan cat is guiding you towards the mouse.
【Charisma】Persuade the mouse not to run.
| Score | Modifier | Meaning |
|---|---|---|
| 0 | - | A dead cat |
| 2 | -4 | Hopelessly incapable |
| 4 | -3 | Extremely poor in this area |
| 6 | -2 | Poor |
| 8 | -1 | Slightly below average |
| 10 | 0 | Ordinary ability |
| 12 | +1 | Slightly above average |
| 14 | +2 | Skilled |
| 16 | +3 | Highly capable |
| 18 | +4 | A recognised expert |
| 20 | +5 | Legendary; the mortal limit |
Starting Attribute Scores
When creating a 1st-level character, you have 27 points to spend through point buy. The cost of each Attribute Score is shown below.
| Attribute Score | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|
| Cost | 0 | 1 | 2 | 3 | 4 | 5 | 7 | 9 |
| Attribute Score | 1 | 2–3 | 4–5 | 6–7 | 8–9 | 10–11 | 12–13 | 14–15 |
|---|---|---|---|---|---|---|---|---|
| Modifier | -5 | -4 | -3 | -2 | -1 | +0 | +1 | +2 |
| Attribute Score | 16–17 | 18–19 | 20–21 | 22–23 | 24–25 | 26–27 | 28–29 | 30 |
|---|---|---|---|---|---|---|---|---|
| Modifier | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |