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RULE COMPENDIUM · v0.2

Soul Arts List

Soul Arts / Soul Arts · Content organized from the original Dungeons & Cats rules document.

Soul Arts / Soul Arts

Soul Arts List

Soul Arts List

<table> <colgroup> <col style="width: 4%" /> <col style="width: 13%" /> <col style="width: 27%" /> <col style="width: 7%" /> <col style="width: 23%" /> <col style="width: 22%" /> </colgroup> <thead> <tr class="header"> <th><strong>Rank</strong></th> <th><strong>Name</strong></th> <th><strong>Effect</strong></th> <th><strong>Element</strong></th> <th><strong>Notes</strong></th> <th><strong>Upcast Effect</strong></th> </tr> <tr class="odd"> <th>1</th> <th>Blessing</th> <th>Up to 2 targets within sight add 1d4 to their Attack Rolls.</th> <th>Starlight</th> <th>【Concentration】</th> <th>Increase the maximum number of targets by 1 for each additional rank.</th> </tr> <tr class="header"> <th>1</th> <th>Counterstrike</th> <th>When you take damage, you may counterattack and deal 1d8 Shadow Damage.</th> <th>Shadow</th> <th>This is a Reaction.</th> <th>Increase the damage by 1d8 for each additional rank.</th> </tr> <tr class="odd"> <th>1</th> <th>Meditation</th> <th>Restore 1d6 + Insight Modifier Resolve to yourself.</th> <th>Wild</th> <th>Costs no Resolve; can be used only once between Short Rests.</th> <th>Increase the amount restored by 1d4 for each additional rank.</th> </tr> <tr class="header"> <th>1</th> <th>Soul Shock</th> <th>Deal 1d6 Shadow Damage to one target within sight.</th> <th>Shadow</th> <th></th> <th>Increase the damage by 1d6 for each additional rank.</th> </tr> <tr class="odd"> <th>1</th> <th>Second Wind</th> <th>Restore 1d6 + character level Hit Points to yourself.</th> <th>Wild</th> <th></th> <th>Increase the amount restored by 1d6 for each additional rank.</th> </tr> <tr class="header"> <th>1</th> <th>Starlight Flash</th> <th>Deal 1d4 Starlight Damage to one target within sight and Blind it for 1 round.</th> <th>Starlight</th> <th><p>【Blinded】Constitution Save</p><p>【Blinded】Attack Rolls have disadvantage.</p></th> <th>Increase the maximum number of targets by 1 for each additional rank.</th> </tr> <tr class="odd"> <th>1</th> <th>Corrosive Touch</th> <th>Touch one target, deal 1d6 damage, and apply 【Corroded】 for 3 rounds.</th> <th>Shadow</th> <th><p>【Corroded】Constitution Save</p><p>【Corroded】The target cannot regain Hit Points.</p></th> <th>Increase the damage by 1d6 for each additional rank.</th> </tr> <tr class="header"> <th>2</th> <th>Aid</th> <th>Up to 3 targets within sight gain 5 Temporary Hit Points.</th> <th>Starlight</th> <th>【Temporary Hit Points】Do not count towards Maximum Hit Points and last until a Long Rest.</th> <th>Increase the maximum number of targets by 1 for each additional rank.</th> </tr> <tr class="odd"> <th>2</th> <th>Protection</th> <th>Up to 3 targets within sight add 1d6 to their Saves.</th> <th>Wild</th> <th>【Concentration】</th> <th>Increase the maximum number of targets by 1 for each additional rank.</th> </tr> <tr class="header"> <th>2</th> <th>Guided Attack</th> <th>Mark one target within sight. Allied Attack Rolls against that target gain a 1d4 bonus.</th> <th>Wild</th> <th>【Concentration】</th> <th>—</th> </tr> <tr class="odd"> <th>2</th> <th>Soothe Resolve</th> <th>One ally within sight regains 1d6 Resolve.</th> <th>Starlight</th> <th></th> <th>Increase the amount restored by 1d4 for each additional rank.</th> </tr> <tr class="header"> <th>2</th> <th>Inspire</th> <th>One ally within sight adds 1d6 to their next Attack Roll.</th> <th>Starlight</th> <th></th> <th>Increase the maximum number of targets by 1 for each additional rank.</th> </tr> <tr class="odd"> <th>2</th> <th>Soul Scream</th> <th>Deal 2d6 Shadow Damage to up to 3 targets within sight. A target that fails its Save also loses 1d4 Resolve.</th> <th>Shadow</th> <th>【Resolve Damage】Insight Save</th> <th>Increase the damage by 1d6 for each additional rank.</th> </tr> <tr class="header"> <th>2</th> <th>Healing</th> <th>One ally within sight regains 1d6 Hit Points.</th> <th>Wild</th> <th>Consumes the Soul Art's Resolve cost but no Herbs.</th> <th>Increase the amount restored by 1d6 for each additional rank.</th> </tr> <tr class="odd"> <th>2</th> <th>Animal Speech</th> <th>Communicate in simple terms with an intelligent creature that is not a cat.</th> <th>Wild</th> <th>【Concentration】</th> <th></th> </tr> <tr class="header"> <th>3</th> <th>Stabilise</th> <th>Touch one dying ally. They immediately gain 3 successful Death Saves.</th> <th>Starlight</th> <th></th> <th></th> </tr> <tr class="odd"> <th>3</th> <th>Song of Solace</th> <th>Up to 3 allies within sight regain 1d8 Resolve.</th> <th>Starlight</th> <th></th> <th>Increase the maximum number of targets by 1 for each additional rank.</th> </tr> <tr class="header"> <th>3</th> <th>Animal Messenger</th> <th>Use a non-cat animal to carry one message to another cat.</th> <th>Wild</th> <th></th> <th></th> </tr> <tr class="odd"> <th>3</th> <th>Sanctuary</th> <th>Up to 3 targets within sight regain character level + 5d4 Hit Points and gain 10 Temporary Hit Points.</th> <th>Starlight</th> <th>【Temporary Hit Points】Do not count towards Maximum Hit Points and last until a Long Rest.</th> <th>Increase the maximum number of targets by 1 for each additional rank.</th> </tr> <tr class="header"> <th>3</th> <th>Mass Healing</th> <th>Up to 3 targets within sight regain character level + 1d8 × Soul Art rank Hit Points.</th> <th>Wild</th> <th></th> <th>Increase the maximum number of targets by 1 for each additional rank.</th> </tr> <tr class="odd"> <th>3</th> <th>Curse</th> <th>Up to 3 targets within sight subtract 1d4 from Attack Rolls and Saves.</th> <th>Shadow</th> <th>【Concentration】</th> <th>Increase the maximum number of targets by 1 for each additional rank.</th> </tr> <tr class="header"> <th>3</th> <th>Terrifying Stance</th> <th>Up to 3 targets within sight become Frightened for 1 round and take 2d6 Resolve Damage.</th> <th>Shadow</th> <th><p>【Frightened】Strength Save</p><p>【Frightened】The target cannot move and subtracts 1d4 from Attack Rolls.</p><p>【Resolve Damage】Strength Save</p></th> <th>Increase the maximum number of targets by 1 for each additional rank.</th> </tr> <tr class="odd"> <th>4</th> <th>Elemental Protection</th> <th>Touch one target. It gains Resistance to one chosen element and halves damage of that element.</th> <th>Wild</th> <th>【Concentration】; a rank-4 Soul Art can be used once per combat.</th> <th></th> </tr> <tr class="header"> <th>4</th> <th>Death Ward</th> <th>Touch one target. When its Hit Points fall to 0, it immediately regains character level + 4d8 Hit Points.</th> <th>Wild</th> <th>【Concentration】</th> <th></th> </tr> <tr class="odd"> <th>4</th> <th>Rain of Stars</th> <th>Create 5 rays of Starlight. Each deals 2d6 Starlight Damage. Distribute them among up to 3 targets within sight; one target can receive no more than 2 rays. A target struck by at least one ray may be Blinded for 1 round.</th> <th>Starlight</th> <th>【Blinded】Constitution Save; a rank-4 Soul Art can be used once per combat.</th> <th></th> </tr> <tr class="header"> <th>4</th> <th>Vengeful Gaze</th> <th>Mark one target. The first time each round that it takes damage, the source of that damage takes 1d8 Shadow Damage.</th> <th>Shadow</th> <th>【Concentration】</th> <th></th> </tr> <tr class="odd"> <th>4</th> <th>Soul Barrier</th> <th>Touch one target. Creatures with the “Spirit” tag cannot choose it as an attack target.</th> <th>Starlight</th> <th><p>【Concentration】</p><p>The protected character can still take environmental damage, damage from debuffs such as poison, and area damage.</p></th> <th></th> </tr> <tr class="header"> <th>4</th> <th>Resolve Cleansing</th> <th>Touch one target. It regains character level + 5d8 Resolve, and its Resolve cannot be reduced during the next 3 rounds.</th> <th>Starlight</th> <th></th> <th>Restore an additional 1d8 Resolve for each additional rank.</th> </tr> <tr class="odd"> <th>4</th> <th>Whispering Curse</th> <th>Touch one target and fill its mind with incomprehensible whispers. It takes 1d6 Resolve Damage each round until it succeeds on a Save.</th> <th>Shadow</th> <th><p>【Concentration】</p><p>【Whispering Curse】Insight Save</p></th> <th>Deal 2 additional Resolve Damage for each additional rank.</th> </tr> <tr class="header"> <th>4</th> <th>Song of Confusion</th> <th>One target within sight becomes 【Confused】.</th> <th>Wild</th> <th><p>【Concentration】</p><p>【Confused】Make an Insight Save each round.</p><p>【Confused】The target ignores allegiance and attacks a random target.</p></th> <th></th> </tr> <tr class="odd"> <th>5</th> <th>Darkness Descends</th> <th>Deal character level + 5d10 Shadow Damage to up to 5 targets within sight and make them Frightened for 2 rounds.</th> <th>Shadow</th> <th><p>【Frightened】Insight Save</p><p>【Frightened】Attack Rolls have disadvantage.</p></th> <th></th> </tr> <tr class="header"> <th>5</th> <th>Summon Wandering Spirit</th> <th>Summon one Wandering Spirit of any Affiliation to fight for you.</th> <th>Shadow</th> <th>See the appendix for Wandering Spirit statistics.</th> <th></th> </tr> <tr class="odd"> <th>5</th> <th>Hymn</th> <th>Every ally regains 5d6 Resolve.</th> <th>Starlight</th> <th></th> <th></th> </tr> <tr class="header"> <th>5</th> <th>Dominate Spirit</th> <th>Force one Spirit within sight to fight for you.</th> <th>Shadow</th> <th><p>【Concentration】</p><p>【Dominate Spirit】The target makes an Insight Save each round.</p></th> <th></th> </tr> <tr class="odd"> <th>5</th> <th>Absolute Clarity</th> <th>Touch one target experiencing Breakdown or a severe Trauma episode. It regains awareness and returns to 1 Resolve.</th> <th>Wild</th> <th></th> <th></th> </tr> <tr class="header"> <th>5</th> <th>Restoration</th> <th>Touch one target, remove all debuffs, and restore 5d12 Hit Points. If the target is dying, it immediately regains consciousness.</th> <th>Wild</th> <th></th> <th></th> </tr> </thead> <tbody> </tbody> </table>