Soul Arts List
Soul Arts List
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<thead>
<tr class="header">
<th><strong>Rank</strong></th>
<th><strong>Name</strong></th>
<th><strong>Effect</strong></th>
<th><strong>Element</strong></th>
<th><strong>Notes</strong></th>
<th><strong>Upcast Effect</strong></th>
</tr>
<tr class="odd">
<th>1</th>
<th>Blessing</th>
<th>Up to 2 targets within sight add 1d4 to their Attack Rolls.</th>
<th>Starlight</th>
<th>【Concentration】</th>
<th>Increase the maximum number of targets by 1 for each additional rank.</th>
</tr>
<tr class="header">
<th>1</th>
<th>Counterstrike</th>
<th>When you take damage, you may counterattack and deal 1d8 Shadow Damage.</th>
<th>Shadow</th>
<th>This is a Reaction.</th>
<th>Increase the damage by 1d8 for each additional rank.</th>
</tr>
<tr class="odd">
<th>1</th>
<th>Meditation</th>
<th>Restore 1d6 + Insight Modifier Resolve to yourself.</th>
<th>Wild</th>
<th>Costs no Resolve; can be used only once between Short Rests.</th>
<th>Increase the amount restored by 1d4 for each additional rank.</th>
</tr>
<tr class="header">
<th>1</th>
<th>Soul Shock</th>
<th>Deal 1d6 Shadow Damage to one target within sight.</th>
<th>Shadow</th>
<th></th>
<th>Increase the damage by 1d6 for each additional rank.</th>
</tr>
<tr class="odd">
<th>1</th>
<th>Second Wind</th>
<th>Restore 1d6 + character level Hit Points to yourself.</th>
<th>Wild</th>
<th></th>
<th>Increase the amount restored by 1d6 for each additional rank.</th>
</tr>
<tr class="header">
<th>1</th>
<th>Starlight Flash</th>
<th>Deal 1d4 Starlight Damage to one target within sight and Blind it for 1 round.</th>
<th>Starlight</th>
<th><p>【Blinded】Constitution Save</p><p>【Blinded】Attack Rolls have disadvantage.</p></th>
<th>Increase the maximum number of targets by 1 for each additional rank.</th>
</tr>
<tr class="odd">
<th>1</th>
<th>Corrosive Touch</th>
<th>Touch one target, deal 1d6 damage, and apply 【Corroded】 for 3 rounds.</th>
<th>Shadow</th>
<th><p>【Corroded】Constitution Save</p><p>【Corroded】The target cannot regain Hit Points.</p></th>
<th>Increase the damage by 1d6 for each additional rank.</th>
</tr>
<tr class="header">
<th>2</th>
<th>Aid</th>
<th>Up to 3 targets within sight gain 5 Temporary Hit Points.</th>
<th>Starlight</th>
<th>【Temporary Hit Points】Do not count towards Maximum Hit Points and last until a Long Rest.</th>
<th>Increase the maximum number of targets by 1 for each additional rank.</th>
</tr>
<tr class="odd">
<th>2</th>
<th>Protection</th>
<th>Up to 3 targets within sight add 1d6 to their Saves.</th>
<th>Wild</th>
<th>【Concentration】</th>
<th>Increase the maximum number of targets by 1 for each additional rank.</th>
</tr>
<tr class="header">
<th>2</th>
<th>Guided Attack</th>
<th>Mark one target within sight. Allied Attack Rolls against that target gain a 1d4 bonus.</th>
<th>Wild</th>
<th>【Concentration】</th>
<th>—</th>
</tr>
<tr class="odd">
<th>2</th>
<th>Soothe Resolve</th>
<th>One ally within sight regains 1d6 Resolve.</th>
<th>Starlight</th>
<th></th>
<th>Increase the amount restored by 1d4 for each additional rank.</th>
</tr>
<tr class="header">
<th>2</th>
<th>Inspire</th>
<th>One ally within sight adds 1d6 to their next Attack Roll.</th>
<th>Starlight</th>
<th></th>
<th>Increase the maximum number of targets by 1 for each additional rank.</th>
</tr>
<tr class="odd">
<th>2</th>
<th>Soul Scream</th>
<th>Deal 2d6 Shadow Damage to up to 3 targets within sight. A target that fails its Save also loses 1d4 Resolve.</th>
<th>Shadow</th>
<th>【Resolve Damage】Insight Save</th>
<th>Increase the damage by 1d6 for each additional rank.</th>
</tr>
<tr class="header">
<th>2</th>
<th>Healing</th>
<th>One ally within sight regains 1d6 Hit Points.</th>
<th>Wild</th>
<th>Consumes the Soul Art's Resolve cost but no Herbs.</th>
<th>Increase the amount restored by 1d6 for each additional rank.</th>
</tr>
<tr class="odd">
<th>2</th>
<th>Animal Speech</th>
<th>Communicate in simple terms with an intelligent creature that is not a cat.</th>
<th>Wild</th>
<th>【Concentration】</th>
<th></th>
</tr>
<tr class="header">
<th>3</th>
<th>Stabilise</th>
<th>Touch one dying ally. They immediately gain 3 successful Death Saves.</th>
<th>Starlight</th>
<th></th>
<th></th>
</tr>
<tr class="odd">
<th>3</th>
<th>Song of Solace</th>
<th>Up to 3 allies within sight regain 1d8 Resolve.</th>
<th>Starlight</th>
<th></th>
<th>Increase the maximum number of targets by 1 for each additional rank.</th>
</tr>
<tr class="header">
<th>3</th>
<th>Animal Messenger</th>
<th>Use a non-cat animal to carry one message to another cat.</th>
<th>Wild</th>
<th></th>
<th></th>
</tr>
<tr class="odd">
<th>3</th>
<th>Sanctuary</th>
<th>Up to 3 targets within sight regain character level + 5d4 Hit Points and gain 10 Temporary Hit Points.</th>
<th>Starlight</th>
<th>【Temporary Hit Points】Do not count towards Maximum Hit Points and last until a Long Rest.</th>
<th>Increase the maximum number of targets by 1 for each additional rank.</th>
</tr>
<tr class="header">
<th>3</th>
<th>Mass Healing</th>
<th>Up to 3 targets within sight regain character level + 1d8 × Soul Art rank Hit Points.</th>
<th>Wild</th>
<th></th>
<th>Increase the maximum number of targets by 1 for each additional rank.</th>
</tr>
<tr class="odd">
<th>3</th>
<th>Curse</th>
<th>Up to 3 targets within sight subtract 1d4 from Attack Rolls and Saves.</th>
<th>Shadow</th>
<th>【Concentration】</th>
<th>Increase the maximum number of targets by 1 for each additional rank.</th>
</tr>
<tr class="header">
<th>3</th>
<th>Terrifying Stance</th>
<th>Up to 3 targets within sight become Frightened for 1 round and take 2d6 Resolve Damage.</th>
<th>Shadow</th>
<th><p>【Frightened】Strength Save</p><p>【Frightened】The target cannot move and subtracts 1d4 from Attack Rolls.</p><p>【Resolve Damage】Strength Save</p></th>
<th>Increase the maximum number of targets by 1 for each additional rank.</th>
</tr>
<tr class="odd">
<th>4</th>
<th>Elemental Protection</th>
<th>Touch one target. It gains Resistance to one chosen element and halves damage of that element.</th>
<th>Wild</th>
<th>【Concentration】; a rank-4 Soul Art can be used once per combat.</th>
<th></th>
</tr>
<tr class="header">
<th>4</th>
<th>Death Ward</th>
<th>Touch one target. When its Hit Points fall to 0, it immediately regains character level + 4d8 Hit Points.</th>
<th>Wild</th>
<th>【Concentration】</th>
<th></th>
</tr>
<tr class="odd">
<th>4</th>
<th>Rain of Stars</th>
<th>Create 5 rays of Starlight. Each deals 2d6 Starlight Damage. Distribute them among up to 3 targets within sight; one target can receive no more than 2 rays. A target struck by at least one ray may be Blinded for 1 round.</th>
<th>Starlight</th>
<th>【Blinded】Constitution Save; a rank-4 Soul Art can be used once per combat.</th>
<th></th>
</tr>
<tr class="header">
<th>4</th>
<th>Vengeful Gaze</th>
<th>Mark one target. The first time each round that it takes damage, the source of that damage takes 1d8 Shadow Damage.</th>
<th>Shadow</th>
<th>【Concentration】</th>
<th></th>
</tr>
<tr class="odd">
<th>4</th>
<th>Soul Barrier</th>
<th>Touch one target. Creatures with the “Spirit” tag cannot choose it as an attack target.</th>
<th>Starlight</th>
<th><p>【Concentration】</p><p>The protected character can still take environmental damage, damage from debuffs such as poison, and area damage.</p></th>
<th></th>
</tr>
<tr class="header">
<th>4</th>
<th>Resolve Cleansing</th>
<th>Touch one target. It regains character level + 5d8 Resolve, and its Resolve cannot be reduced during the next 3 rounds.</th>
<th>Starlight</th>
<th></th>
<th>Restore an additional 1d8 Resolve for each additional rank.</th>
</tr>
<tr class="odd">
<th>4</th>
<th>Whispering Curse</th>
<th>Touch one target and fill its mind with incomprehensible whispers. It takes 1d6 Resolve Damage each round until it succeeds on a Save.</th>
<th>Shadow</th>
<th><p>【Concentration】</p><p>【Whispering Curse】Insight Save</p></th>
<th>Deal 2 additional Resolve Damage for each additional rank.</th>
</tr>
<tr class="header">
<th>4</th>
<th>Song of Confusion</th>
<th>One target within sight becomes 【Confused】.</th>
<th>Wild</th>
<th><p>【Concentration】</p><p>【Confused】Make an Insight Save each round.</p><p>【Confused】The target ignores allegiance and attacks a random target.</p></th>
<th></th>
</tr>
<tr class="odd">
<th>5</th>
<th>Darkness Descends</th>
<th>Deal character level + 5d10 Shadow Damage to up to 5 targets within sight and make them Frightened for 2 rounds.</th>
<th>Shadow</th>
<th><p>【Frightened】Insight Save</p><p>【Frightened】Attack Rolls have disadvantage.</p></th>
<th></th>
</tr>
<tr class="header">
<th>5</th>
<th>Summon Wandering Spirit</th>
<th>Summon one Wandering Spirit of any Affiliation to fight for you.</th>
<th>Shadow</th>
<th>See the appendix for Wandering Spirit statistics.</th>
<th></th>
</tr>
<tr class="odd">
<th>5</th>
<th>Hymn</th>
<th>Every ally regains 5d6 Resolve.</th>
<th>Starlight</th>
<th></th>
<th></th>
</tr>
<tr class="header">
<th>5</th>
<th>Dominate Spirit</th>
<th>Force one Spirit within sight to fight for you.</th>
<th>Shadow</th>
<th><p>【Concentration】</p><p>【Dominate Spirit】The target makes an Insight Save each round.</p></th>
<th></th>
</tr>
<tr class="odd">
<th>5</th>
<th>Absolute Clarity</th>
<th>Touch one target experiencing Breakdown or a severe Trauma episode. It regains awareness and returns to 1 Resolve.</th>
<th>Wild</th>
<th></th>
<th></th>
</tr>
<tr class="header">
<th>5</th>
<th>Restoration</th>
<th>Touch one target, remove all debuffs, and restore 5d12 Hit Points. If the target is dying, it immediately regains consciousness.</th>
<th>Wild</th>
<th></th>
<th></th>
</tr>
</thead>
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