Rest and Recovery
Rest and Recovery
【Short Rest】A Short Rest requires a safe, uninterrupted period of rest, normally about 30 minutes. Each Short Rest restores Hit Points equal to one class Hit Die + Constitution Modifier and Resolve equal to one class Resolve Die + Insight Modifier, restoring at least 1 of each. A character can benefit from no more than two Short Rests between Long Rests.
【Long Rest】A Long Rest requires sufficient sleep in a safe environment. A character can benefit from only one Long Rest in each 24-hour period. A Long Rest restores all Hit Points and Resolve, refreshes abilities that recover on a Long Rest, and replenishes eligible Herb Reserves.